Note: This tutorial is written in Nov 2022 and reflects the software as such. This is a 2D SVG tutorial, and does not address 3D or GCODE workflows.
Let’s say this is the object I’d like to mill using BantamTools. I already have it modeled in Fusion360, and a simple sketch. How do I export this sketch and process it to use in BantamTools as an SVG?
Select your sketch. Right-Click -> Save As DXF
Open that DXF file in Illustrator.
DXF stores the paths, but not a unit, so you have to define what units you designed this in. I used Millimeters, but make sure you choose the units you’ve used (Inches, perhaps) and make sure Unit(s) = 1.
Here’s what my DXF looks like in Illustrator.
In Illustrator, you should:
Well, the free version of BantamTools only supports cutting 1 path per file loaded! If I loaded this entire file into Bantam, it would ignore the inner paths and only cut/see the outer one.
My personal workflow:
Once your artboards and paths are all sorted, it’s time to export them as SVGs.
File -> Save As
, choose SVG
, and make sure you check Use Artboards
.
Click Save
, and this should export all your artboards as individual SVGs as you can see below. The files highlighted below are the files we’ll be loading into BantamTools.
Choose Initial Setup -> Open File
. Open each of your files.
Once loaded, the rendered preview will probably look very messed up. That’s ok! Just make sure all your files are loaded (see the files on the left).
For each of these files, update the ToolPaths to reflect the following:
Engraving
or Cutout
. If Engraving
, choose an engraving depth.Document bounds
. This makes sure we can align the paths the way we designed them.When you’re done updating these, your preview should reflect your original design.
And that’s it!
Note that you may need to also change the scale of your SVG plans.
Plan setup -> Scale
, make sure you change them for every file. This is also where you’d move your files/plans around on the material if you need to.
For more details on the Bantam Classic SVG workflow, check out their official tutorial here.